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#VFX

11 posts9 participants0 posts today
Mitch M<p>Imagine an open source standard for real-time particle VFX editors in game engines.</p><p>It's cool that the film VFX industry has adopted open standards for scene files (USD), materials (Material X), and even visual effects plugins (OpenFX).</p><p>I'm daydreaming about an open source PopcornFX I think. It'd be cool to integrate Houdini and JangaFX for real-time fluid sim support.</p><p>I don't want to learn the quirks of an editor every time I switch engines too.</p><p><a href="https://mastodon.gamedev.place/tags/realtimevfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>realtimevfx</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/techart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>techart</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Gregorio Sánchez<p>Sobre el <a href="https://masto.es/tags/Arte" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Arte</span></a> (<a href="https://masto.es/tags/Art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Art</span></a>) en la <a href="https://masto.es/tags/pel%C3%ADcula" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>película</span></a> "Los Fabelman":<br>Dirección: Steven Spielberg<br>Guión: Steven Spielberg, Tony Kushner</p><p><a href="https://masto.es/tags/CineMastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CineMastodon</span></a> <a href="https://masto.es/tags/Movie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movie</span></a> <a href="https://masto.es/tags/MovieMastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MovieMastodon</span></a> <a href="https://masto.es/tags/Gui%C3%B3n" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Guión</span></a> <a href="https://masto.es/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://masto.es/tags/Fantasy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Fantasy</span></a> <a href="https://masto.es/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://masto.es/tags/Ilustraci%C3%B3n" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Ilustración</span></a> <a href="https://masto.es/tags/Comic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Comic</span></a> <a href="https://masto.es/tags/TBO" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TBO</span></a></p>
Dilman Dila<p>Curiously, how does Davinci Resolve train its AI features? Not sure how to frame the question. It calls them neural engines, but with DR20 I hear of some features that were more common in generative AI, like the thing to replace and alter voices.... So where does it get its data? Anyone knows?</p><p><a href="https://mograph.social/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mograph.social/tags/davinci" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>davinci</span></a> <a href="https://mograph.social/tags/ai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ai</span></a> <a href="https://mograph.social/tags/genai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>genai</span></a></p>
Blender Dumbass ( J.Y.Amihud )<p>From: blenderdumbass . org</p><p>There are more than one crash in Moria's Race. But the most exiting ones happen during the race of the movie. And because this kind of thing was hard for me when I was starting out with Blender, I suppose it will not be a terrible idea to write about how I did it.</p><p>Read or listen: <a href="https://blenderdumbass.org/articles/how_i_made_car_crash_animation_in_blender_for_moria_s_race_" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blenderdumbass.org/articles/ho</span><span class="invisible">w_i_made_car_crash_animation_in_blender_for_moria_s_race_</span></a></p><p><a href="https://mastodon.online/tags/MoriasRace" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MoriasRace</span></a> <a href="https://mastodon.online/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.online/tags/animation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>animation</span></a> <a href="https://mastodon.online/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.online/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a> <a href="https://mastodon.online/tags/3dArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3dArt</span></a> <a href="https://mastodon.online/tags/mastoart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mastoart</span></a> <a href="https://mastodon.online/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.online/tags/simulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>simulation</span></a> <a href="https://mastodon.online/tags/cars" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cars</span></a></p>
Blender Dumbass ( J.Y.Amihud )<p>From: blenderdumbass . org</p><p>I was frankly scared to re-experience the original James Cameron picture Avatar after knowing for certain that it is much worse, technically speaking, in comparison to the second film in the franchise. Yet I was confident that the film at the very least should be good. So I took my worries aside and watched it again. Does it hold up? Well let's talk about it.</p><p>Read: <a href="https://blenderdumbass.org/reviews/does_avatar___2009___stands_the_test_of_time_" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blenderdumbass.org/reviews/doe</span><span class="invisible">s_avatar___2009___stands_the_test_of_time_</span></a></p><p><a href="https://mastodon.online/tags/Avatar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avatar</span></a> <a href="https://mastodon.online/tags/JamesCameron" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JamesCameron</span></a> <a href="https://mastodon.online/tags/Film" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Film</span></a> <a href="https://mastodon.online/tags/Review" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Review</span></a> <a href="https://mastodon.online/tags/Movies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movies</span></a> <a href="https://mastodon.online/tags/Cinemastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cinemastodon</span></a> <a href="https://mastodon.online/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.online/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a></p>
Blender Dumbass ( J.Y.Amihud )<p>From: blenderdumbass . org</p><p>There is no budget to this film. Yet with all the limitation, Dilman Dila makes a gripping, suspenseful, sci-fi story that would not be too far from the works of somebody like David Cronenberg, if Cronenberg didn't have money.</p><p>Read: <a href="https://blenderdumbass.org/reviews/love_clone_is_a_suprising_good_sudent_film_from_africa" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blenderdumbass.org/reviews/lov</span><span class="invisible">e_clone_is_a_suprising_good_sudent_film_from_africa</span></a></p><p><a href="https://mastodon.online/tags/LoveClone" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LoveClone</span></a> <a href="https://mastodon.online/tags/DilmanDila" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DilmanDila</span></a> <a href="https://mastodon.online/tags/ShortFilm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ShortFilm</span></a> <a href="https://mastodon.online/tags/FIlm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FIlm</span></a> <a href="https://mastodon.online/tags/Review" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Review</span></a> <a href="https://mastodon.online/tags/StudentFilm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>StudentFilm</span></a> <a href="https://mastodon.online/tags/Movies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movies</span></a> <a href="https://mastodon.online/tags/Cinemastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cinemastodon</span></a> <a href="https://mastodon.online/tags/Blender3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3d</span></a> <a href="https://mastodon.online/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.online/tags/Africa" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Africa</span></a></p>
Le Bottin des Jeux Linux<p>🛠️ Title: Material Maker<br>🦊️ What's: A libre tool for creating procedural PBR materials<br>🏡️ <a href="https://www.materialmaker.org" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">materialmaker.org</span><span class="invisible"></span></a><br>🐣️ <a href="https://github.com/RodZill4/material-maker" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/RodZill4/material-m</span><span class="invisible">aker</span></a><br>🔖 <a href="https://floss.social/tags/LinuxGameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LinuxGameDev</span></a> <a href="https://floss.social/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://floss.social/tags/MaterialMaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MaterialMaker</span></a> <a href="https://floss.social/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a><br>📦️ <a href="https://floss.social/tags/Libre" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Libre</span></a> <a href="https://floss.social/tags/Bin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bin</span></a> <a href="https://floss.social/tags/Arch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Arch</span></a> <a href="https://floss.social/tags/Flatpak" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Flatpak</span></a><br>📖 Our entry: <a href="https://lebottinlinux.vps.a-lec.org/LO.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lebottinlinux.vps.a-lec.org/LO</span><span class="invisible">.html</span></a></p><p>🥁️ Update: 1.4b1<br>⚗️ Signific. vers. 🦍️<br>📌️ Changes: <a href="https://github.com/RodZill4/material-maker/releases" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/RodZill4/material-m</span><span class="invisible">aker/releases</span></a><br>🦣️ From: 🛜️ <a href="https://github.com/RodZill4/material-maker/releases.atom" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/RodZill4/material-m</span><span class="invisible">aker/releases.atom</span></a></p><p>🏝️(0.94) <a href="https://www.youtube.com/embed/mSuyrsJSZ_o" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/mSuyrsJSZ_o</span><span class="invisible"></span></a><br>🦉️ <a href="https://www.youtube.com/embed/8QzDPzJhVs4" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/8QzDPzJhVs4</span><span class="invisible"></span></a><br>🦝️ <a href="https://www.youtube.com/embed/n-KxWcyOT3w" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/n-KxWcyOT3w</span><span class="invisible"></span></a><br>🦝️ <a href="https://www.youtube.com/embed/JrTR1Uxsl3k" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/JrTR1Uxsl3k</span><span class="invisible"></span></a><br>🎮️ <a href="https://www.youtube.com/embed/75M8bOnZNVU" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/75M8bOnZNVU</span><span class="invisible"></span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>Today I dreamed that the power cables in the game should transfer energy in portions like water in hoses in cartoons, so, hello Unreal Engine... I'm doing this material to the music of Guano Apes</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/shader" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>shader</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevelopment</span></a> <a href="https://mastodon.gamedev.place/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a></p>
pafurijaz<p>After some comments and additional information, I had to correct the color temperature conversion table from Kelvin to HEX color code once again, and I also added the color values in HSV format. Now it should be okay. <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.social/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.social/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a></p>
JW Prince of CPH, Radicalized<p>Somehow, despite having quite a few <a href="https://helvede.net/tags/PopCulture" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PopCulture</span></a> buffs in my bubble, I only heard about "Adolesence" in an off-hand remark by a friend yesterday - and then today it's featured on <a href="https://helvede.net/tags/CorridorCrew" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CorridorCrew</span></a> 😝 looks sick &amp; my friend said it's really good, too, in addition to being technically impressive; def gonna have to check it out 🤩</p><p><a href="https://www.youtube.com/watch?v=fIVUZkIvx6Q" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=fIVUZkIvx6</span><span class="invisible">Q</span></a> <a href="https://helvede.net/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://helvede.net/tags/movies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>movies</span></a></p>
VAGTARY<p>They're selling Jesus again [ SOUND ON ]</p><p>Music: Skunk Anansie - Selling Jesus<br>.<br>.<br>.<br><a href="https://graphics.social/tags/abstractart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>abstractart</span></a> <a href="https://graphics.social/tags/abstractartists" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>abstractartists</span></a> <a href="https://graphics.social/tags/contemporaryart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>contemporaryart</span></a> <a href="https://graphics.social/tags/design" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>design</span></a> <a href="https://graphics.social/tags/artgallery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>artgallery</span></a> <a href="https://graphics.social/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://graphics.social/tags/motiondesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>motiondesign</span></a> <a href="https://graphics.social/tags/motionGraphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>motionGraphics</span></a> <a href="https://graphics.social/tags/klingai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>klingai</span></a> <a href="https://graphics.social/tags/chatgpt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>chatgpt</span></a> <a href="https://graphics.social/tags/aftereffects" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>aftereffects</span></a> <a href="https://graphics.social/tags/jezus" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jezus</span></a></p>
Gallen 🔜 EF<p>Apart from visiting with a furiendo, the other reason is to visit broome bridge, where the quaternion equation was carved into.</p><p><a href="https://meow.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://meow.social/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://meow.social/tags/maths" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>maths</span></a> <a href="https://meow.social/tags/dublin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dublin</span></a></p>
pafurijaz<p>I created a table of common blackbody color temperatures in Kelvin and their approximate HEX color codes for easy use in Blender and other RGB applications. <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.social/tags/Blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.social/tags/Blender3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blender3D</span></a> <a href="https://mastodon.social/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.social/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a></p>
Jesse Spielman<p>Nice to remember that googling about the Academy Software Foundation's Open Color IO (OCIO) project still has a semantic collision with the Spanish word for leisure (no relation).</p><p><a href="https://mastodon.social/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.social/tags/pipeline" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pipeline</span></a> <a href="https://mastodon.social/tags/vfxpipeline" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfxpipeline</span></a></p>
Gregorio Sánchez<p>El plano secuencia, pretendiendo ser realista, y buscando la inmersividad, termina no siendo realista porque los tiempos no son acordes con la realidad. Todo pasa demasiado rápido.<br>Yo estoy en contra del abuso del plano secuencia. Tienen su momento y sentido narrativo concreto, pero el abuso elimina esa narrativa.<br><a href="https://masto.es/tags/Pelicula" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Pelicula</span></a> <a href="https://masto.es/tags/Serie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Serie</span></a> <a href="https://masto.es/tags/Rodaje" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rodaje</span></a> <a href="https://masto.es/tags/Gui%C3%B3n" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Guión</span></a> <a href="https://masto.es/tags/CineMastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CineMastodon</span></a> <a href="https://masto.es/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://masto.es/tags/Cine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cine</span></a></p>
Jaycosm🔆<p>🚩 Technicolor &amp; The Mill Legacy Auction<br> <br>Date: Thu, Apr 10, 10am PT<br>Inspection: Apr 9, 10am-4pm PT<br>Location: 8921 Lindblade St., Culver City, CA 90232</p><p>Own a Piece of VFX History! 🎬✨</p><p>With the closure of Technicolor’s VFX, Editing, and Offices of The Mill, a live online-only auction will be held on April 10th, featuring an exclusive preview on April 9th.</p><p><a href="https://www.cagp.com/auctions/a-full-service-creative-content-studio" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">cagp.com/auctions/a-full-servi</span><span class="invisible">ce-creative-content-studio</span></a></p><p><a href="https://mastodon.gamedev.place/tags/Technicolor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Technicolor</span></a> <a href="https://mastodon.gamedev.place/tags/TheMill" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TheMill</span></a> <a href="https://mastodon.gamedev.place/tags/Movie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movie</span></a> <a href="https://mastodon.gamedev.place/tags/Film" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Film</span></a> <a href="https://mastodon.gamedev.place/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/CG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CG</span></a> <a href="https://mastodon.gamedev.place/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a> <a href="https://mastodon.gamedev.place/tags/DCC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DCC</span></a> <a href="https://mastodon.gamedev.place/tags/OfficeEquipment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OfficeEquipment</span></a> <a href="https://mastodon.gamedev.place/tags/Auction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Auction</span></a></p>
Simonschreibt (he/him)<p>New VFX/Tech Art Newsletter is out!<br>📃Read online: <a href="https://simonschreibt.de/?na=view&amp;id=25" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">simonschreibt.de/?na=view&amp;id=2</span><span class="invisible">5</span></a><br>✋Subscribe: <a href="https://simonschreibt.de/newsletter/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">simonschreibt.de/newsletter/</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/realtimevfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>realtimevfx</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/techart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>techart</span></a></p>
Blender Dumbass ( J.Y.Amihud )<p>From: blenderdumbass . org</p><p>I made myself review both Avatar movies in one day, which was something I had to do to see the progress, or lack thereof of James Cameron. And there is progress. A lot of it!</p><p>Read: <a href="https://blenderdumbass.org/reviews/avatar:_the_way_of_water_is_a_sublime_experience" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blenderdumbass.org/reviews/ava</span><span class="invisible">tar:_the_way_of_water_is_a_sublime_experience</span></a></p><p><a href="https://mastodon.online/tags/Avatar" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avatar</span></a> <a href="https://mastodon.online/tags/Avatar2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avatar2</span></a> <a href="https://mastodon.online/tags/AvatarTheWayOfWater" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AvatarTheWayOfWater</span></a> <a href="https://mastodon.online/tags/JamesCameron" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JamesCameron</span></a> <a href="https://mastodon.online/tags/Film" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Film</span></a> <a href="https://mastodon.online/tags/Review" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Review</span></a> <a href="https://mastodon.online/tags/Movies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Movies</span></a> <a href="https://mastodon.online/tags/Cinemastodon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cinemastodon</span></a> <a href="https://mastodon.online/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.online/tags/CGI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CGI</span></a></p>
Jérôme Humbert<p>🎆 Bevy Hanabi v0.15.0 is out!</p><p>Following the usual release pattern, v0.15.0 is a major release with amazing new features:</p><p>➡️ New "hierarchical" effect feature allowing with GPU spawn event, to allow an effect to trigger particle spawning into another effect<br>➡️ A rewrite of the ribbons/trails implementation with explicit particle sorting. This replaces the confusing "group" API.</p><p><a href="https://github.com/djeedai/bevy_hanabi/blob/v0.15.0/CHANGELOG.md" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/djeedai/bevy_hanabi</span><span class="invisible">/blob/v0.15.0/CHANGELOG.md</span></a></p><p>📦<a href="https://crates.io/crates/bevy_hanabi/0.15.0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">crates.io/crates/bevy_hanabi/0</span><span class="invisible">.15.0</span></a><br>🦀<a href="https://github.com/djeedai/bevy_hanabi" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/djeedai/bevy_hanabi</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.gamedev.place/tags/bevy_hanabi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy_hanabi</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a></p>
pafurijaz<p>From time to time, I’ll upload the PBR materials I’ve prepared. It takes time, and I can’t always manage it. If you’re interested, you can download this PBR material at the link below. <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.social/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.social/tags/VFX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VFX</span></a> <br><a href="https://pafurijaz.gumroad.com/l/jdsva" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">pafurijaz.gumroad.com/l/jdsva</span><span class="invisible"></span></a></p>